WriteByte2HID(char * ch, char len);//写数据到盒子,最大1k
ReadByteFromHID(char * ch, int len);//读盒子的数据,要不停读
LeftMouseButton(int on);//鼠标左键,=1按下,=0弹起
RightMouseButton(int on);//鼠标右键,=1按下,=0弹起
MouseMove2(int x, int y);//移动到x,y坐标
MouseHumanMove2(//精确轨迹移动
int MoveWithLeftKey, int MoveWithRightKey,//轨迹执行中带着左键或右键移动
int MoveEndLeftKey, int MoveEndRightKey,//轨迹移动完成按下左键或右键
int MoveEndKeyPressTime,////轨迹移动完成按下左键或右键多久才放开
int MoveEndShakeKey,////轨迹移动完成按下左键或右键要抖动处理吗 =0不抖
int CtrlPoint1x, int CtrlPoint1y, int CtrlPoint2x, int CtrlPoint2y,//轨迹曲线1,2控制点
int endX, int endY, //最终移动到的坐标
int fps, //帧速(100~1000/秒)
int smooth//平滑度,越大越平滑,越慢
);
MouseSimpHumanMove2(//简单轨迹移动
int MoveWithLeftKey, int MoveWithRightKey,//轨迹执行中带着左键或右键移动
int MoveEndLeftKey, int MoveEndRightKey,//轨迹移动完成按下左键或右键
int MoveEndKeyPressTime,////轨迹移动完成按下左键或右键多久才放开
int MoveEndShakeKey,////轨迹移动完成按下左键或右键要抖动处理吗 =0不抖
//int CtrlPoint1x, int CtrlPoint1y, int CtrlPoint2x, int CtrlPoint2y,//轨迹曲线1,2控制点
int endX, int endY, //最终移动到的坐标
int fps, //帧速(100~1000/秒)
int smooth//平滑度,越大越平滑,越慢
);